Mountain
3docean
Mountainscape... 13826 facet count, defined by 13952 vertices. Texel density: 4096 x 4096 pixels per square meter of terrain. Model formats supported: OBJ, FBX, and BLEND. UV mapping applied to multiple channels: Mountain_Base_Color Mountain_Glossiness Mountain_Ambient_Occlusion (AO) Mountain_Normal Mountain_Specular Optimized for real-time rendering in game environments.
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