Mount Everest 3D model
cgtrader
This model of Mount Everest is designed using 3ds Max 2015 and rendered with V-Ray 3.60.03, featuring a 40x40km area and a polycount of 51,200 in the viewport after three Turbosmooth iterations and seven for rendering. The geometry follows the metric system in centimeters, utilizes layers, subdivision, and displacement. Adjust the polycount and displacement level using the Turbosmooth modifier. Suitable for areal shots, this scene uses V-Ray materials with included maps, a daylight system, VRayAerialPerspektive for distance fog, and offers formats in 3ds Max 2015, OBJ (collapsed stack), and FBX (collapsed stack).
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