Mosquito

Mosquito

sketchfab

Commissioned a slew of modeling and texturing tasks for six characters and some scene props on a canceled animation project. Check out the rest here: https://sketchfab.com/patrix/collections/commissioned-works Got only three-view concept art for each character to work with. Spent roughly three weeks on initial design, then another week remolding and retexturing the boy, girl, wolf, and owl due to design changes after client feedback. This was my first time using procedural texturing in Substance Painter for most of the texturing work. Ran modeling and unwrapping UVs through 3ds Max, high-poly sculpting with Zbrush, retopo'd when needed in 3D Coat, texturing with Substance Painter, and touched up textures in Photoshop.

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