moon 3d model 3D model

moon 3d model 3D model

cgtrader

I'm currently working with the 2017 version of 3D Max, which I've coupled with Corona renderer to process textures at a high resolution of 3500x2000 pixels. To achieve this, I'm using two distinct materials – one tailored for representing cosmos and another specifically designed to mimic the appearance of the moon. In terms of lighting, Corona's sun model provides a realistic effect, further enhanced by a detailed polycount that includes a substantial 2800 polygons across an intricate vertex count of 2404 units. Additionally, this scene undergoes a complex animation process where the model rotates through a full 360-degree cycle over the course of 20 frames. By opting for native rendering directly within 3D Max's Corona engine, I've secured versatility in terms of file export capabilities – available formats include the .corona, .3ds, .stl, .fbx, .obj, and dxf variants.

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