Monument to Daniele Manin Low-poly 3D model

Monument to Daniele Manin Low-poly 3D model

cgtrader

Monument to Daniele Manin 3D Model Ready for Real-Time Use. Includes Multiple Import Formats and Two Levels of Detail. Modeled Directly from the Actual Monument in Venice, Italy, Sculpted by Luigi Borro in 1875 at Full Scale. Ideal for Incorporation into Virtual Reality, Augmented Reality, or Any Other Real-Time Application. Simply Import This Model into Your Real-Time Engine and Begin Working Immediately. The Included Materials and 16 Textures are Located within the Archives, Comprising Diffuse, Normals, Occlusion, Roughness, and Metallic Elements (Packed in UE4 Format). Each Texture Measures 4096x4096 Pixels for Exceptional Clarity. UVs Are Unwrapped Non-Overlappingly to Ensure Seamless Application. This Model Features Two Levels of Detail: LOD 0 Boasts 1882 Polygons, While LOD 1 Offers a More Detailed 48000 Polygons, and LOD 0 Provides 21000 Polygons for Optimal Performance. Linear Workflow Gamma 2.2 Ensures Accurate Color Representation. Crafted Using Substance, with Normals Extracted from the High-Poly Sculpted Model for Authenticity. Native Format: Max 2017 Standard Materials (Scanline). Also Compatible with C4D, FBX (Embed Textures), DAE, OBJ, 3DS, and WRL Formats, Preserving Texture Coordinates in All Import Options. Some Formats May Require Texture Reassignment. The SPP Format Includes All Paint Layers Available Upon Request. Thank You for Your Interest in This Monument to Daniele Manin 3D Model.

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