Monster Low-poly  3D model

Monster Low-poly 3D model

cgtrader

A meticulously crafted 3D model of a mythical creature features FK and IK rigging, along with advanced facial morphing capabilities. The model comprises 50,950 polygons and 40,110 vertices. It was initially designed in ZBrush before being exported to 3ds Max for rigging and facial morphing purposes. Quixel was used for texturing, with resulting texture maps measuring 4096x4096 pixels (in Tiff, TGA, or PNG formats). The normal map was baked from the high-poly model.

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