Monopole Billboard

Monopole Billboard

sketchfab

This billboard was designed specifically for my Arma 3 terrain project. It's an older creation of mine, but I'm still quite proud of how it turned out. Additionally, the billboard features a convex collision model for added realism. The textures used were sourced from two excellent websites: texturelib.com and pixabay. All the assets are freely available for commercial use, making them perfect for any project. The actual billboard texture is 4096x4096 pixels in size, as required by Arma 3's strict rules regarding image dimensions. However, I've cleverly cut it in half to create a wider-than-usual texture of over 6k pixels. This allows the text on the billboard to be easily readable from a distance. The body of the billboard typically features a higher-resolution texture, but unfortunately, I had to scale it down due to Pixabay's free plan restrictions, which cap file sizes at 50 MB. This model boasts impressive lighting effects, including Ambient Occlusion (AO), light mapping, normal mapping, and albedo rendering. For those looking for accurate proportions, a 1/10th scale should provide the ideal size for the ladder.

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