sketchfab
My first model textured using Substance Painter !
I wanted to do something “simple”, so I could experiment freely under Substance Painter (I’m still learning how to use it !)
I began by sculpting on a simple box in ZBrush, with no real idea of what I would sculpt on it. Then I did the retopo of the HP using Topogun.
UVs were done under 3DSMax, and then finally the textures were baked and created using Substance Painter.
2K textures (original Substance Painter project done in 4k) using a mix of generated and hand-painted materials/details.
I hope that you’ll like it !
Artstation link: https://www.artstation.com/artwork/wdJBO
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