Monitor riser stand 3D model
cgtrader
Human: Monitor riser stand 3D Model. Production-ready 3D Model with PBR materials, textures and non overlapping UV Layout map provided in the package. Quads only geometries (no tris/ngons). Easily customizable: UV unwrapped geometries so you can create new Textures or modify existing ones using the UV Layout maps provided in the package as png with alpha. Each Object Material or Texture has a unique meaningful name. Made in Blender 3D 2.80 Cycles / Eevee materials then exported to OBJ and FBX; materials and textures made in Substance Painter exported for PBR V-Ray Unity Unreal. PROMO IMAGES: The first image was rendered in Cycles (or Eevee) for Blender 3D 2.8x; you can find 11+ promo images in this description: nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.80) nr. 7-8 are wireframe images nr. 9-10 are screenshots from the Blender 3D scene showing the UV Layout other images: UV layouts at least one. Formats included: FBX OBJ; scenes: BLEND (2.80 with Cycles / Eevee materials); other: png with Alpha. 1 Object (mesh) 1 PBR Material UV unwrapped non overlapping UV Layout map provided in the package; UV-mapped Textures. UV Layout maps and Image Textures resolutions: 2048x2048; PBR Textures made with Substance Painter. Polygonal QUADS ONLY (no tris/ngons); 1440 vertices 1438 quad faces (2876 tris). Real world dimensions scene scale units: cm in Blender 3D that is: Metric with 0.01 scale. Uniform scale object scale applied in Blender 3D. PBR Multi-Engine Textures Pack included: In a zipped folder you'll find the PBR Textures set for a bunch of rendering engines or game engines! Cycles (or Eevee) for Blender 3D (base color occlusion + roughness + metallic + alpha in a single PNG file normal); Vray for 3D Studio MAX (diffuse reflect reflection glossiness normal); Unity 5 Standard Metallic (albedo transparency metallic smoothness normal); Unreal Engine 4 (base color + alpha occlusion + roughness + metallic normal); generic PBR Spec Gloss workflow (diffuse opacity specular glossiness normal height) generic PBR Metal Rough workflow (base color + opacity roughness metallic normal height); you can use it in Eevee for Blender 3D 2.8 too! So you'll be able to edit the Textures or just import the fbx/obj file along with the Textures set you want in your 3D Modeling software or game engine and link them together to get a game / production ready asset! IMPORTANT --- Main renderings made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!
With this file you will be able to print Monitor riser stand 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Monitor riser stand 3D model.