
Monado Anim
sketchfab
A faithful recreation of the Monado from Xenoblade Chronicles is presented here. The entire model, texture, and animation took approximately three hours to complete, resulting in relatively simple details. Initially, I had hastily constructed a basic beam using cylinders and ramp shaders, but unfortunately, the ramp shaders could not be exported with an FBX file due to my limited experience with baking textures. This project was undertaken as a personal hobby. Modeled, textured, and animated exclusively within Maya's environment.
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