Modular Tree for Conan Boardgames and other dungeon crawlers
thingiverse
These models depict obstacles on Monoith's Conan board games, specifically trees that can be inserted into a central platform with clips. The platform serves as a visual indicator, determining whether game pieces are above, below, or within the tree. Notably, these trees do not obstruct the artwork on the board, which is crucial for applying zone saturation rules. The intention behind creating these models is to make them versatile and applicable to various games. Some games have specific rules regarding movement through brush or tree zones - either prohibiting it, imposing conditions, or allowing players to climb or fly over trees. The designed tree models aim to address these scenarios clearly while maintaining a scenic appearance. For games incorporating Line of Sight (LOS) rules, the trees can be configured to either obstruct or indicate when LOS crosses them without introducing difficulties commonly associated with more detailed, scatter terrain-style trees. The tree models feature textured sides and flat surfaces for easy printing. For painters, it's possible to print the trees at half height, inserting two sections into each clip, resulting in two textured sides that can be easily washed. One optional top clip is included, allowing users to customize their tree appearance by choosing whether to have even or uneven tree sections.
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