Modular Road Pack PBR  Low-poly  3D model

Modular Road Pack PBR Low-poly 3D model

cgtrader

Available formats include .max, .fbx, .obj, .3ds, .stl, and .dae, all stored within the .7z file. Four distinct diffuse textures, each 2048 x 1024 pixels, are included: * Two_lane_road_clean_01_2K_Base_Color * Two_lane_road_cracks_01_2K_Base_Color * Two_lane_solid_line_road_clean_01_2K_Base_Color * Two_lane_solid_line_road_cracks_01_2K_Base_Color Same textures are available in PBR format, 4096 x 2048 pixels. Each PBR road texture includes its own AO, basecolor, height, mask, normal, and roughness maps. PBR textures apply only to .max files, which are stored separately within the zip. Only one texture is applied to each model; dragging textures onto models in Unreal Engine will work seamlessly, as UVs are set (tested in Unreal Engine). To use other PBR textures provided, an image displaying the material is included. Ten models are available: * CrossRoad: 40 polygons, 80 triangles, and 42 vertices * 100m straight: 22 polygons, 44 triangles, and 24 vertices * 60m straight: 14 polygons, 28 triangles, and 16 vertices * 20m straight: 6 polygons, 12 triangles, and 8 vertices * 3-CrossRoad: 34 polygons, 68 triangles, and 36 vertices * 20m 90 turn: 36 polygons, 72 triangles, and 38 vertices * 40m 90 turn: 60 polygons, 120 triangles, and 62 vertices * 60 turn: 36 polygons, 72 triangles, and 38 vertices * 90 sharp turn: 28 polygons, 56 triangles, and 30 vertices * 90 turn: 36 polygons, 72 triangles, and 38 vertices Models lack UCX collision. Contact me for additional formats, and I may be able to assist. The models have been thoroughly tested in Unreal Engine. Individual images belong to PBR textured models, rendered in 3dsmax. Images of roads displayed together were taken from Unreal Engine, using different lighting settings than those used in 3dsmax.

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