Modular Patched Road pack PBR Low-poly 3D model

Modular Patched Road pack PBR Low-poly 3D model

cgtrader

Available formats include .max, .fbx, .obj, .3ds, .stl, and .dae, all packaged within a single .7z file. The package contains four distinct diffuse textures, each measuring 2048x1024 pixels: Two Lane Road Patches 01 2K Base Color Two Lane Road Patches 02 2K Base Color Two Lane Solid Line Road Patches 01 2K Base Color Two Lane Solid Line Road Patches 02 2K Base Color These textures are also available in PBR format, with each texture featuring its own AO, base color, height, mask, normal, and roughness maps. The PBR textures apply only to the .max files, which can be found separately within the zip folder. To utilize these textures, simply drag them onto the models inside Unreal Engine. UVs are already set for this purpose, and the results have been tested in Unreal Engine. For users who wish to employ other PBR textures included in the package, an image demonstrating the material is provided. The collection features ten unique models: Cross Road: 40 polygons, 80 triangles, 42 vertices 100m Straight: 22 polygons, 44 triangles, 24 vertices 60m Straight: 14 polygons, 28 triangles, 16 vertices 20m Straight: 6 polygons, 12 triangles, 8 vertices 3-Cross Road: 34 polygons, 68 triangles, 36 vertices 20m 90 Turn: 36 polygons, 72 triangles, 38 vertices 40m 90 Turn: 60 polygons, 120 triangles, 62 vertices 60 Turn: 36 polygons, 72 triangles, 38 vertices 90 Sharp Turn: 28 polygons, 56 triangles, 30 vertices Please note that these models do not include UCX collision. For users requiring additional formats or assistance with further development, please feel free to contact me for potential support. The models have been thoroughly tested in Unreal Engine. The individual images accompanying the PBR-textured models were rendered using 3ds Max. In contrast, the road textures included in this package were captured from Unreal Engine under different lighting conditions.

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