Modular Dungeon Catacombs Low-poly  3D model

Modular Dungeon Catacombs Low-poly 3D model

cgtrader

Human: Be sure to check the development threads for up-to-date information and possible new or free resources/updates! Development Threads: https://forum.unity3d.com/threads/modular-dungeon-pack-catacombs.455389/ https://forum.unity3d.com/threads/released-modular-dungeon-pack-catacombs.398141/ High-quality modular dungeon sets for Unity 5 are easy to make, with the ability to create caves, underground tombs and full dungeons quickly. File size: 1.10 GB zip ============================================================================================== Features: • Nearly 220 prefabs are included. • 180 prefabs + 44 update prefabs ensure a vast library of modular assets. • Texture atlases feature high-quality 2K and up to 4K resolution for optimal graphics. • Mobile-friendly assets are included, suitable for both first-person and top-down game types. • One custom mesh example level features baked lightmaps for added visual depth. (An experimental level with pre-baked lightmaps is provided, ideal for artistic experimentation. It's recommended you use Unity5 GI.) • Both levels demonstrate the modularity of the dungeon assets. • A second modular example level utilizes real-time lighting for enhanced visuals. • Several example scenes are included to help get started. ============================================================================================== Update v1.1: • 44 new prefabs have been added. • High-quality torch models are now available (Note that the video used was created with a previous version of this pack). • Five additional tile textures add to the game's depth and atmosphere. • Pillars and platforms with 4K resolution enhance visual fidelity. • Broken pillar versions provide added variety. • Modular bridge assets offer even more modularity options. • Rock models have been increased in number, allowing for greater diversity. • Several albedo maps are included for a more realistic workflow experience. • Fixed glossiness issues; specular material library includes new textures and roughness maps.

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