
Model
sketchfab
I crafted a fresh gaming axe, a deadly instrument of virtual mayhem. I wielded ZBrush to shape the 3D model into a fearsome form, and Substance Painter brought the texture to life with intricate details. Marmoset handled lighting and rendering with precision, casting a gritty glow over the entire piece. As I hone my texturing skills each day, I'm eager for constructive criticism and guidance from fellow creatives.
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