Mitsubishi L200 Triton 2020 Double Cab 3D model

Mitsubishi L200 Triton 2020 Double Cab 3D model

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Detailed exterior and straightforward interior characterize this object. Each element bears the name of its material, allowing for seamless changes or additions. .max format: The Rar archive contains a self-contained environment, ready to be unpacked: * 3ds Max 2011 with V-Ray materials is at your disposal, clearly visible in preview images as well as studio renders. * The paint color may exhibit slight discrepancies, whereas the lighting and render settings have been carefully included; however, please note that render results may differ due to Photoshop's involvement in adjusting contrast, brightness, and saturation – a corresponding CS6 macro file (.atn) for post-production has also been made available. In an identical setup, 3ds Max 2011 comes equipped with mental ray materials, readily apparent in preview images of outdoor renders. Note that paint color discrepancies are still possible; environment details are excluded from this configuration. Standard materials and the scanline process round out the array: just import your scene and initiate rendering. Within each scene, the provided model boasts a mesh smooth modifier applied on demand to specific objects – with values set between 1 and 2 for optimal results. Exterior elements and wheels reside in distinct layers for streamlined operations. .obj format: Upon unpacking the Rar archive, two versions of the model emerge: * An unreduced, low- or medium-poly mesh – as depicted in preview images – remains editable should further adjustments be required. * Post-application of mesh smooth, the export results in a streamlined import-and-render process for simple materials and added textures. .lwo, .c4d format: A single version of the model, preserved without collapsing post-mesh smooth, makes its appearance. With low or medium poly counts, as shown in preview images, users can perform detailed editing if necessary – adding textures will still require individual attention. Elements in Cinema 4D might demand further optimization. .fbx and .3ds format: Within this archive, the mesh smooth application has taken place beforehand. Simply import and apply materials; then render at your discretion – note that added textures may necessitate separate treatment. .stl format: Two geometry-only resolutions make up this archive's contents. Polycount statistics highlight significant disparities across configurations: without mesh smooth (max, obj, lwo, c4d, stl): 350,000 polygons collapsed fbx, 3ds, obj, stl: 3,300,000 faces / 1,900,000 polygons

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