
Missile _Turret
3docean
High-Performance Missile Defense System: 9,548 Polygons, 4,536 Vertices, and a Texture Resolution of 4096 x 4096 This advanced missile turret boasts an impressive polygon count of 9,548, ensuring seamless and realistic rendering in even the most demanding environments. With 4,536 vertices at its disposal, this system is capable of complex modeling and manipulation, allowing for precise control over every aspect of its design. The texture resolution is equally impressive, boasting a stunning 4096 x 4096 pixel count that provides unparalleled detail and clarity. This high-resolution texture allows for the creation of intricate patterns, subtle shading, and realistic reflections that bring the missile turret to life. Supporting formats include OBJ, FBX, and Blender, making it easily integratable into a wide range of software applications. The UV map is meticulously designed with five distinct channels: * Missile Turret Base Color: Providing a solid foundation for the overall aesthetic of the system * Missile Turret Glossiness: Adding depth and dimension to the model through subtle shading and reflectivity * Missile Turret Ambient Occlusion (AO): Enhancing the visual presence of the turret by emphasizing its interaction with surrounding environments * Missile Turret Normal Map: Creating the illusion of detailed surface features, such as rivets or texture patterns * Missile Turret Specular: Adding a touch of realism to the model's reflections and highlights * Missile Turret Metallic: Allowing for the creation of metallic surfaces that shine and respond to light * Missile Turret Roughness: Controlling the level of detail and realism in the model's surface finish.
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