Missile Launcher - PBR Low-poly  3D model

Missile Launcher - PBR Low-poly 3D model

cgtrader

This low-poly missile launcher, suitable for Unreal Engine and Unity, has 3,148 triangles and comes as two separate objects: the missile launcher and its projectile. The model adheres to the PBR workflow and is game-ready in Unreal Engine projects, complete with a first-person shooter character featuring idle and firing animations, plus particle systems for fire, smoke trails, and explosions. To use, simply start a new Unreal Engine project with the first-person shooter blueprint and copy the files into the content folder. Unity users can also utilize the model by exporting a texture pack specifically designed for that engine. The UV map has non-overlapping main body mapping but overlaps for side parts. Max, FBX, and OBX files lack assigned materials due to the PBR workflow's textures. Texture channels for Unreal Engine include base color, normal, ambient occlusion, roughness, metallic, and emissive, all at 2048x2048px in PNG format. For Unity, texture channels consist of albedo, normal, metallic, smoothness, and emission, also sized 2048x2048px in PNG format for the launcher and 512x512px for the missile with corresponding channels. The FBX and MAX animation archives provide additional tools for customization in specific software.

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