
Miscellaneous Shader 105 Texture
cgtrader
One Seamless 4096x4096 TIFF image set along with a Cinema 4D file in R15 format.\nThe maps listed below can be layered with various procedural effects,\nalso compatible with terrain mask shader channel for easy blending of map channels:\n\nColor Map/Specular Color: One distinct 4096x4096 TIFF map\ndetails specific object material appearances and reflections\nDiffusion Map: Single 4096x4096 TIFF texture showcasing detailed surface details and nuances of various objects materials and appearance, especially for achieving accurate soft look.\ Bump Map: Exclusive one map designed specifically for highlighting precise features on objects by applying raised surface features on each part of the objects for accurate overall looks with a touch realistic look.\nDisplacement Map: Utilize any Displacement Soft rendering Software along with seamless 4096*4096 tif file as mentioned earlier. Supports Rendering through materialpreview env hdr located at C4D matprev_folder to capture highly authentic IBL, GI and AO lighting effect and results, this will result into real time looking visuals and realistic objects and their details and looks of every minute thing present in it.\ Additionally can be blended and used along with Soft support shader channel like miscellaneous shaders as Shader_105 for National Illumination along with shader effects in any scene for real rendering. Use Procedural Maps with Soft Support to Enhance your Visualizations, blend maps with effects, blend and match them for various purposes by simply loading up the software in question.
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