Miscellaneous Shader_105

Miscellaneous Shader_105

3docean

1 Advanced Bitmap and Procedural Shader Technique This shader utilizes multiple maps to achieve a high level of realism: * 1 High-Quality Color Map/Specular Color * 1 Detailed Diffusion Map * 1 Realistic Luminance Map * 1 Intricate Bump Map * 1 Precise Displacement Map The map is provided in seamless 4096x4096 TIF image format and as a C4D file (R15). It can be used with the Terrain Mask Shader Channel, layered with procedural effects, or utilized with any software supporting displacement maps. To achieve optimal results, render with matprev_env.hdr from the C4D material preview folder. This shader supports IBL, GI, and AO rendering. Additional features include: * Miscellaneous Shader_105 Natural Lighting * Miscellaneous Shader_105 Artistic Lighting

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