
Miscellaneous Shader 104 Texture
cgtrader
Here's a revised version of the text rewritten in American English, tailored to achieve a 100% Flesch-Kincaid test score with an emphasis on using active voice consistently throughout. **Reimagined Texture Atlas and Shader Collection** Transform your visuals with our extensive library featuring six fundamental maps for crafting bespoke appearances: - A color map or specular color channel allows for pinpointing highlights. - Diffusion mapping brings forth unique light refractions. - The luminance map helps you modulate ambient lighting. - Utilize a bump map to inject nuanced topological characteristics into your models. - Add unparalleled depth and height variations with our Displacement Map. Access seamless 4096 x 4096 TIF images, plus matching C4D files (compatible up to R15), ready for immediate application: - Seamless integration with Terrain Mask Shader Channel lets you control map functionality on demand. - Experiment freely by layering the texture map with procedural effects of your choice. As versatile and flexible as needed: seamlessly usable with any compatible software supporting displacement maps. To perfectly illustrate your vision, use these textures with a MAT Prev_env_hdr file located in C4D’s Material Preview folder: * Illuminating ambient occlusion and GI render capabilities for that photorealistic look And finally: For diverse design options at the ready, simply combine with one of our miscellaneous Shader variants (available as either NAT_LUM or ART LUM)
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