
Miscellaneous Shader_104
3docean
1 Bitmap and Procedural Based Shader Color Map/Specular Color: 1 Diffusion Map: 1 Luminance Map: 1 Bump Map: 1 Displacement Map: 1 Seamless 4096x4096 TIF Images and C4D File (R15) Can Be Used with Terrain Mask Shader Channel Can Be Layered with Procedural Effects Compatible with Any Software Supporting Displacement Maps Render with Matprev_env.hdr from C4D Materialpreview Folder IBL, GI, and AO Render Miscellaneous Shader 104 Natural Light Miscellaneous Shader 104 Artistic Lighting
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