
Miscellaneous Shader_103
3docean
[ 1 Bitmap and Procedural Based Shader ] Color Map/Specular Color: 1 Diffusion Map: 1 Luminance Map: 1 Bump Map: 1 Displacement Map: 1 Seamless Tif Images: 4096*4096, Seamless C4d File (R15) Use with Terrain Mask Shader Channel Layer Procedural Effects Soft Displacement Map Support Render with Matprev_env.hdr from C4d Materialpreview Folder IBL, GI and AO Render Miscellaneous Shader_103 NatLum Miscellaneous Shader_103 ArtLum
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