Miscellaneous Shader_098

Miscellaneous Shader_098

3docean

Here is the rewritten text: Advanced 3D Graphics: [1 Procedural Shader] This shader utilizes multiple maps to achieve realistic visual effects. **Maps Included:** * Color map/Specular Color * Diffusion map for subtle texture variations * Luminance map for accurate lighting simulation * Bump map for enhanced surface details * Displacement map for realistic terrain elevation **Format and Compatibility:** Seamless 4096x4096 TIF images are included, along with a C4D file compatible with R15. This shader can be seamlessly integrated with the Terrain Mask Shader Channel. The map can also be layered with procedural effects to create unique visual experiences. It is fully compatible with any software supporting Displacement Maps. **Rendering Options:** Render with matprev_env.hdr from the C4D Material Preview folder for optimal results. **Advanced Rendering Techniques:** This shader supports IBL (Image-Based Lighting), GI (Global Illumination), and AO (Ambient Occlusion) rendering techniques. **Additional Shader Settings:** Miscellaneous Shader_098 NatLum for natural-looking illumination Miscellaneous Shader_098 ArtLum for artistic lighting effects

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