
Miscellaneous Shader 097 Texture
cgtrader
**Bitmap and Procedural Based Shader Asset** **Key Features:** * Utilize one (1) Color Map for Spectacular Effect Enhancement * Employ one (1) Diffusion Map to Simulate Complex Surface Textures * Harness the Power of one (1) Luminance Map for Precise Lighting Control * Achieve Realistic Relief with one (1) Bump Map Designation * Integrate Displacement Mapping using one (1) Comprehensive Map **Assets Provided:** * Seamless, high-resolution TIFF images (4096 x 4096 pixels) * Native C4D file compatible with R15 version ( Render-ready ) * Integration seamless into Terrain Mask Shader Channel possible **Application and Utilization Possibilities:** * Combination with procedural effects achievable * Effective application alongside other Software that support Displacement Mapping feasible * Material Previews utilize matprev_env.hdr file located within c4d materialpreview folder **Supported Render Types:** * Ambient Occlusion (AO) * Global Illumination (GI) * IBL Integration **Miscellaneous Shader Features:** Utilize NatLum (097) for overall scene brightness adjustments Utilize ArtLum (097) for precision luminance control.
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