Miscellaneous Shader 096 Texture

Miscellaneous Shader 096 Texture

cgtrader

Highly detailed Bitmap & Procedural Based Shaders. This includes: * 1 Custom Color map/Specular Color to add high-definition details. * 1 State-of-the-art Diffusion map for real-world effects. * 1 Advanced Luminance map for accurate lighting control. * 1 Professional-grade Bump map to add depth and realism. * 1 Expert-level Displacement map to create intricate textures. This suite of shaders features: * Seamless 4096 x 4096 high-resolution tif images for ultimate detail. * Compliant with Cinema 4D (R15) for streamlined compatibility. These maps can be utilized in conjunction with Terrain Mask Shader Channel for exceptional terrain rendering. Users may also combine these maps with procedural effects to create limitless visual options. All maps are compatible with any Soft applications supporting Displacement Map. Optimal usage: Render the included matprev_env.hdr file from Cinema 4D materialpreview folder to unlock its full potential. The Shader offers the following modes for ultimate creative freedom: * IBL (Image-based Lighting) * GI (Global Illumination) * AO (Ambient Occlusion) Miscellaneous shaders, such as 'NatLum' and 'ArtLum', are also supported.

Download Model from cgtrader

With this file you will be able to print Miscellaneous Shader 096 Texture with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Miscellaneous Shader 096 Texture.