Miscellaneous Shader_096

Miscellaneous Shader_096

3docean

1 Advanced Texture Map for Realistic Visuals 1. Main Color Map/Specular Map: Defines the overall color and luster of the surface 1. Diffusion Map: Controls the texture's diffuse reflection, creating a more realistic appearance 1. Luminance Map: Adds depth and dimension to the texture by controlling light emission 1. Bump Map: Creates detailed, 3D-like effects on the surface 1. Displacement Map: Allows for precise control over surface geometry Compatible File Formats: Seamless 4096x4096 TIF Images C4D Files (Version R15) Customization Options: Terrain Mask Shader Channel Integration Layering with Procedural Effects Compatibility with Softwares Supporting Displacement Maps Rendering Instructions: Use Matprev_env.hdr from the C4D Material Preview Folder for Optimal Results Advanced Lighting Features: IBL, GI, and AO Render Capabilities Additional Shader Options: Miscellaneous Shader 096: Natural Lighting Miscellaneous Shader 096: Artistic Lighting

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