Miscellaneous Shader_086

Miscellaneous Shader_086

3docean

1 Texture map/Specular Intensity 1 Diffusion texture 1 Luminance texture 1 Bump texture 1 Displacement texture Seamless 4096*4096 tif images and c4d file (R15) Texture can be used with Terrain Mask Shader Channel Texture can be layered with procedural effects Texture can be used with any Soft supporting Displacement Map Render with matprev_env.hdr from c4d materialpreview folder IBL, GI and AO Render Miscellaneous Shader_086 Ambient Occlusion Miscellaneous Shader_086 Creative Lighting

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