Miscellaneous Shader 078 Texture

Miscellaneous Shader 078 Texture

cgtrader

1 Procedural Shader Suite: Mapping Reality 1 Realistic Texture Atlas: A Set of Four Unique Maps 1 **Chromatic Refiner**: An expertly crafted color map, imbued with specular depth to render lifelike sheen. 1 **Atmospheric Enhancer**: A diffusion map that masterfully captures the subtleties of environmental nuance, infusing a sense of space. 1 **Illumination Engineer**: A precision-crafted luminance map, tailored to pinpoint highlights and cast subtle shadows, resulting in authenticity. 1 **Terrain Transformer**: A versatile bump map that skillfully translates topology onto any surface, fostering organic texture. 1 **Displacement Decoder**: A state-of-the-art displacement map, interpreting topography with photorealistic finesse. **Multilayered Marvel** This all-encompassing texture atlas comes as seamless 4096x4096 tif images and a fully functional C4D file (R15). It's optimized for use in the Terrain Mask Shader Channel. When paired with procedural effects, the possibilities become limitless. **Rendering with the Master's Touch** Render this suite of shaders using 'matprev_env.hdr' from C4D's materialpreview folder. For maximum realism, use IBL (Image-Based Lighting), GI (Global Illumination), and AO (Ambient Occlusion) rendering. **Procedural Possibilities Unlocked** This shader can be layered with an assortment of procedural effects or utilized in any application supporting Displacement Maps.

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