
Miscellaneous Shader_076
3docean
1 Procedural-Based Bitmap Shader 1 Color Map/Specular Color 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Seamless 4096*4096 TIF Images and C4D File (R15) Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with Procedural Effects Map Can Be Used with Any Software Supporting Displacement Maps Render with Matprev_Env.hdr from C4D MaterialPreview Folder IBL, GI, and AO Render Miscellaneous Shader 076 National Luminance Miscellaneous Shader 076 Artistic Luminance
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