Miscellaneous Shader_072

Miscellaneous Shader_072

3docean

1 Bitmap and Procedural Based Shader Color Map/Specular Color Diffusion Map Luminance Map Bump Map Displacement Map Seamless 4096*4096 tif images and c4d file (R15) Use with Terrain Mask Shader Channel for optimal results. Layer with procedural effects to create unique textures. Compatible with any Soft product supporting Displacement Maps. Render with matprev_env.hdr from the c4d material preview folder. IBL, GI, and AO Render Miscellaneous Shader_072 NatLum Miscellaneous Shader_072 ArtLum

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