Miscellaneous Shader_071

Miscellaneous Shader_071

3docean

1 Bitmap and Procedural Based Shader Color Maps: 1 Color map/Specular Color 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Maps are available as Seamless 4096*4096 tif images. Files also include a c4d file (R15). These Maps can be used with Terrain Mask Shader Channel and layered with procedural effects. They work well with any Soft that supports Displacement Maps. Recommended Render Settings: Render with matprev_env.hdr from c4d material preview folder. Special Effects: IBL, GI and AO Render Miscellaneous Shader_071 NatLum Miscellaneous Shader_071 ArtLum

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