
Miscellaneous Shader_064
3docean
1 Bitmap and Procedural Based Shader Color Map/Specular Color: 1 Diffusion Map: 1 Luminance Map: 1 Bump Map: 1 Displacement Map: 1 4096*4096 Seamless TIF Images and C4D Files (R15) Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with Procedural Effects Map Can Be Used with Any Soft Supporting Displacement Maps Render with Matprev_env.hdr from C4D Material Preview Folder IBL, GI, and AO Render Miscellaneous Shader_064 National Lighting Miscellaneous Shader_064 Artistic Lighting
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