Miscellaneous Shader 056 Texture

Miscellaneous Shader 056 Texture

cgtrader

High-Quality Bitmap and Procedural Based Shader Solution Customizable 1-bit Bitmaps and Procedural-Based Mapping Options: Utilize Single Color Maps for Enhanced Specular Reflection Control Deploy Separate Diffusion Maps for Tonal Adjustment Flexibility Incorporate Distinct Luminance Maps for Brightness Modulation Precision Create Highly Detailed Bump Maps with Increased Surface Normal Variability Generate Seamless Displacement Maps with Ultra-Refined Terrain Features All Bitmap and Procedural Elements: Composed in High-Quality, 4096x4096 Pixel TIFF Format Exported as a C4D R15 File for Convenient Scene Integration Seamlessly Integrate into Terrains Utilizing Mask Shader Channel Capability Pair With Advanced Procedural Effects for Unparalleled Creative Possibilities Fully Compatible with Softwares that Support Displacement Maps Render with Precision in Various Light Environments: Include Ambient Occlusion, GI and IBL (Immersive Realism) for Ultimate Scene Illumination Apply Highly Artistic Light Effects using the 'NatLum' or 'ArtLum' Procedural Shader Solutions

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