
Miscellaneous Shader_043
3docean
1 High-Resolution Bitmap and Procedural-Based Shader 1 Color Map/Specular Color 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Seamless 4096*4096 TIFF Images and C4D Files (R15) Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with Procedural Effects Map Can Be Used with Any Software Supporting Displacement Maps Render with Matprev_env.hdr from C4D Material Preview Folder IBL, GI, and AO Rendering Miscellaneous Shader 043 National Lumination Miscellaneous Shader 043 Artistic Lumination
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