Miscellaneous Shader 028 Texture

Miscellaneous Shader 028 Texture

cgtrader

Advanced 1-bit bitmap and procedural based shaders designed to enhance texture detail. Multiple layer map types: Color maps/Silver Shading Diffusion Maps Luminance Map/Lux Values Bump Map/Antialiasing Effects Displacement Map/Mass Variation High resolution, seamless 4096*4096 TIFF images available in both 1-bit bitmap and c4d file formats (compatible with version R15 of Cinema 4D) Map seamlessly integrates with the Terrain Mask Shader Channel feature for advanced rendering control Procedural effects can be layered with the map to achieve maximum visual impact Compatible with a wide range of Soft Displacement Mapping compatible applications For optimal performance, please use with pre-converted matprev_env.hdr file found within the Cinema 4D material preview folder Render includes features: Integrated Radiosity (IBL), Global Illumination (GI) and Ambient Occlusion (AO) Supports usage in conjunction with miscellaneous shader Nat Lum as well as Art Lum.

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