
Miscellaneous Shader_025
3docean
[ 1 Bitmap and Procedural Based Shader ] This shader combines a bitmap image with procedural effects for added realism. Key Features: * 1 Color map/Specular Color: Define the surface's color and specular properties * 1 Diffusion map: Add subtle texture to your surface * 1 Luminance map: Control the brightness of your surface * 1 Bump map: Create detailed, high-contrast textures * 1 Displacement map: Take your surface to new heights Included Files: * Seamless 4096x4096 tif images for maximum resolution * C4D file (R15) for easy integration into your project Flexibility is Key: * Use the Map with Terrain Mask Shader Channel for seamless terrain rendering * Layer the Map with procedural effects for added depth and interest * Pair the Map with any Soft supporting Displacement Map for stunning results Render Settings: * Render with matprev_env.hdr from the c4d material preview folder for optimal results * Take advantage of IBL, GI, and AO render options for realistic lighting Additional Shader Options: * Miscellaneous Shader_025 NatLum: Add natural-looking luminescence to your scene * Miscellaneous Shader_025 ArtLum: Create vibrant, artistic lighting effects
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