Miscellaneous Shader 020 Texture

Miscellaneous Shader 020 Texture

cgtrader

[1 High-Definition Bitmap and Advanced Procedural Rendering Solution] **1. Color & Specular Mastering** **1 Diffusion Gradient Map**: For optimal shading control **1 Luminance Chart Map**: To ensure radiant balance **1 Bump Mapping System**: Enhanced realism for any surface **1 Displacement Geometry Map**: Revolutionizing terrain dynamics **Optimized File Formats** Seamless 4096x4096 TIF images available Native C4D file support (R15 compatibility) **Compatibility Features** Compatible with Terrain Mask Shader Channel technology Seamlessly integrates with procedural effects engines Soft-body capable, fully supports Displacement Mapping techniques **Pre-Baked Renders for Efficiency** Utilize matprev_env.hdr from C4D material preview folder IBL, GI and AO render outputs guaranteed for best results **Proven in Various Scenarios** Proven effective with Miscellaneous Shader_020 NatLum Effective as an alternate option with Miscellaneous Shader_020 ArtLum

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