
Miscellaneous Shader_009
3docean
Bitmap and Procedural Based Shader **Color Control** 1. Color map/Specular Color: Tailor your visuals with precision. 2. Diffusion map: Sculpt the look of your model with subtle nuances. 3. Luminance map: Brighten up your scene with a touch of elegance. 4. Bump map: Add depth and texture to your world. 5. Displacement map: Elevate your designs to new heights. **High-Resolution Maps** Seamless 4096*4096 tif images, perfect for detailed work. Compatible with C4D file (R15) for seamless integration. Maps can be used in conjunction with Terrain Mask Shader Channel. Procedural effects can be layered on top for added complexity. Works seamlessly with any software supporting Displacement Maps. **Advanced Rendering** Render your masterpiece using matprev_env.hdr from the C4D material preview folder. Experience IBL, GI, and AO rendering at its finest. **Shader Combinations** 1. Miscellaneous Shader_009 NatLum: Natural light, effortlessly achieved. 2. Miscellaneous Shader_009 ArtLum: Add a touch of artistic flair to your scene.
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