
Miscellaneous Shader_002
3docean
1 Procedural and Bitmap Based Shader This shader is a comprehensive tool for creating detailed textures and effects. It offers several key features that can be used to enhance the look of 3D models and scenes. Key Features: 1 Color Map/Specular Color 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Seamless Texture Options: The shader includes seamless 4096x4096 tif images that can be used to create high-resolution textures. Additionally, the c4d file (R15) allows for easy importation into Cinema 4D. Customization Options: The map can be combined with procedural effects to create unique and complex textures. It can also be layered over Terrain Mask Shader Channel for added control over texture placement. Compatibility: This shader is compatible with any software that supports displacement maps, including softwares like Cinema 4D. Rendering Settings: To render the shader with optimal results, use the matprev_env.hdr file from the c4d materialpreview folder. This will allow you to take full advantage of IBL, GI, and AO rendering capabilities. Additional Shader Options: Miscellaneous Shader_002 NatLum can be used for natural-looking lighting effects. Miscellaneous Shader_002 ArtLum can be used for artistic and stylized lighting effects.
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