MIRROR ST REMY Houses of the world 3D model

MIRROR ST REMY Houses of the world 3D model

cgtrader

This 3D model was originally developed with Sketchup 13 before being converted to other formats of 3D design software. Native format is .skp, while a 3ds Max scene renders using Vray 3.00 in version 2016, with Ref: 146015 dimensions of H150 x W80 x PR3 and weight at 15.40 Kg. The window mirror ST REMY adds a perfect decorative touch to any stylish living space, particularly in the bedroom or living room. A key feature is its deco detail: rounded shape combined with aged wood creating a cozy atmosphere that would be ideal placed on a fireplace or dresser. Ref: 146015 price €129.90; polygons at 60. Textures are available in .skp files. For extracting textures, one should first ensure having compatible software. If you have Sketchup (completely free to use), the process is straightforward: Export as 2D graphic using File > Export > 3D Graphic - Options - Drop down option; Or try an alternative method: Go to File > Export > 3D Model. Export it as a COLLADA File (.dae) file. When you open that exported location, in the directory you should see a folder containing all your textures. C4D software will automatically generate this folder of textures when you import .skp files (even if only trial version is being used). Using 3ds Max for importing will store these texture files to a certain designated area, making them easy to locate: ..\3dsMaxScene\assets\images Also note that fbx file export with embed media selected also stores a folder of textures next to the file. Alternatively, try importing into Rhinoceros 3D - another piece of free trial software: Just go ahead and import .skp files; open material editor by pressing panels> Material Editor button. Now all you need do is pick a texture from any given material by right-clicking (or tapping for touch-enabled interfaces) and see all your available textures displayed in ..AppData\Local\Temp\embedded_files. Lastly, simply copy those textures to any convenient folder location for use later.

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