MIRROR ABU DHABI houses the world  3D model

MIRROR ABU DHABI houses the world 3D model

cgtrader

This 3D model was originally designed with Sketchup 8 before being converted to other formats for optimal performance. The native format of the model is .skp, which seamlessly imports into 3ds Max scenes using 3ds Max 2016, while rendering with Vray 3.00 for stunning results. A distinctive wooden frame decorates the mirror with intricately designed scrolls that evoke a sense of ancient mystery, reminiscent of the exotic cultures found in the Middle East and India. Large and tall, this beautifully crafted mirror will transport you to another world of elegance and refinement. Explore other styles by checking out our collection of round mirrors. Dimensions: Height 122 cm x Width 70 cm x Depth 4 cm Weight: 11.80 Kg Reference Number: 138525 Price: €149.90 Polygons: 221 Textures can be accessed within the .skp file itself. Extracting textures from the .skp file is straightforward with a variety of software options: Sketchup (Free) Simply export your image as desired through File/Export/2D Graphic, selecting from various file types in the drop-down option. Alternatively: File -> Export -> 3D Model and select COLLADA File (*.dae) for optimal results. Ensure that "Export Texture Maps" is enabled, then locate the exported folder containing all textures within your directory. C4D (Even a trial version suffices) Importing .skp files directly into C4D creates a new folder with associated textures, conveniently stored next to the imported file. 3ds Max When you import .skp files into 3ds Max, they are stored in the ..\3dsMax\scene\assets\images directory for easy access. Additionally, exporting fbx files with "embed media" enabled creates a separate folder of textures along with the fbx file during export. Rhinoceros 3D (Even a trial version will suffice) Importing .skp files into Rhinoceros 3D initiates an automatic material editor and a search for embedded textures, accessible via panels -> Material editor. Simply locate the desired texture in the Textures section and follow prompts to copy and paste the images into your preferred folder for use with other applications.

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