
MINSK suspension 3D model
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This 3D model was originally created with Sketchup 8 and then converted to various other 3D formats. The native format is .skp, while a 3dsmax scene utilizes 3ds Max 2016 version, rendered with Vray 3.00 HOUSES FURNITURE WORLD NEW 2012 Create a soft, bright atmosphere with the Minsk luminaire. Perfect for placement in your bedroom or living room, this sleek suspension ball effortlessly integrates into any interior. Boasting glamorous rhinestones, indeed, this white acrylic suspension offers beautiful reflections in your room. The unique design makes it easy to add style to your decor. Size (cm): H 150 x W 60 Weight: 6.86 Kg http://www.maisonsdumonde.com/FR/fr/produits/fiche/suspension-minsk-122042.htm\nhouses around the world Ref: 122042 Price €169\nPolygons: 1304 \n\nYou can find textures in the .skp file. If you have access to any of the following software, extracting textures is easy. Simply follow these guidelines: Sketchup (Completely Free) Just export the image as your chosen 2D file under the File/Export/2d Graphic dropdown option. Another way: Go to File -> Export -> 3D Model. Export it as a COLLADA File (.dae) file. Click on the Options button and make sure that Export Texture Maps is checked. Locate the exported file directory, and you should find a folder containing all of the textures within it. C4D (A trial version will suffice) Importing the .skp file into C4D automatically generates a folder with textures adjacent to the .skp file. 3ds Max When the .skp file is imported into 3ds Max, texture files are stored in ..3dsMaxsceneassetsimages. You can locate them there or export an fbx file with embed media option selected (in the export dialog window), which automatically generates a folder of textures along with the fbx file. Rhinoceros 3D (A trial version is enough) Import .skp file to Rhinoceros 3D. Open material editor (Panels->Material editor). Select any material that features texture. Click on the texture name, then the three dot button. You can now view all textures, and they should be located in the ..AppDataLocalTempembedded_files directory. Feel free to copy and paste the textures into any folder you like.
With this file you will be able to print MINSK suspension 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on MINSK suspension 3D model.