Minsk 2019 Torch Low-poly  3D model

Minsk 2019 Torch Low-poly 3D model

cgtrader

Highly detailed, 3D model of the Minsk 2019 European Games Torch designed with exceptional realism.\n\nFile formats available: 3ds Max 2015 (V-Ray 3.30.04), OBJ, FBX, and 3DS.\n\nDesigned specifically for Unity and Unreal games engines.\nLow poly model retains precise detail at scale.\nBuilt to accurate real-world dimensions using cm units.\nExclusive feature: every polygon in the model is a triangular or quadrangular shape, with only 0.3% being triangles and an impressive 99.7% comprised of quads.\nThe model's dimensions match 1:1 perfect proportions with a fixed height of 81cm or approximately 31.9 inches at origin (0,0,0 coordinates), untethered from any rotational movement.\nContains only a single draw call (1 object) for uncomplicated rendering.\nIts components are extensively mapped and completely UV unwrapped without multi-materials or fill colors applied.\nThe entire model exhibits seamless naming conventions across all objects and materials for hassle-free coding with zero ambiguities. (Example, logical material names instead of "Default - 01".) Key highlights: Every piece is perfectly mapped for straightforward modeling with non-overlapping UV mapping in place. Offers a wealth of PBR (Physically Based Rendering) textures, adaptable to Specular-Glossiness and Metalness-Roughness rendering methods. Textures come available as high-resolution images: 4096x4096 pixel images (.png format).\nMain Textures Included: Diffuse Metallic These resources were produced within the bounds of 3ds Max software with V-Ray plugin to provide detailed image generation. Resources used: 1.Modeling carried out in the software, "3ds max." \ A plugin by Autodesk (a comprehensive suite designed for various functions in three dimensional graphic designing) utilized throughout the process. 2. The object's unwrap was completed via the powerful application "UV layout." As this stage demanded utmost skill from unwrapping the source models in preparation of textures. 3.The Texturing, Painting and final Image polishing tasks achieved in a combination with 3 Adobe suite of programs – Substance painter and also for texturising of the scene: photoshop Along side with one last crucial step " rendering". The tool utilized here to give these objects that depth is Marmoset tool bag. V-ray was another utility utilised on our end to finalise any details missed from the source.

Download Model from cgtrader

With this file you will be able to print Minsk 2019 Torch Low-poly 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Minsk 2019 Torch Low-poly 3D model.