Minecraft Greek Temple
thingiverse
The objective of this compact project is to design and build an authentic Greek temple within Minecraft, scaling it accurately while adapting classical architectural principles to the platform's inherent limitations. This structure draws inspiration from Phidias' iconic Parthenon but diverges significantly, featuring taller columns and a distinct plan that deviates notably from the original, especially in the opisthodomos. Nonetheless, I believe this interpretation captures the essence of the design and is well-suited for realization within Minecraft. Multiple models have been uploaded. For those seeking a straightforward model, the simplest one (model 1) offers an unobstructed view into the temple through two holes in its base. Alternatively, a two-piece model with a detachable roof to facilitate viewing from inside can be printed by selecting options 2 or 3. For enthusiasts who prefer a more immersive experience, models 3 and 4 provide a diorama featuring terrain, an external altar, and trees. In the provided models, each Minecraft block corresponds to 1mm in real-world dimensions. Upon printing at 150% scale (yielding 1.5mm per block), I achieved satisfactory results with minimal support required only for the trees. While scaling up to 200% might also yield successful prints without supports, I have not attempted this. During printing, I discovered that using Cura's "inclusive" slicing tolerance produced a seamless merge of connected geometries by leveraging their shared edges.
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