Mine Entrance Door
3docean
Game-ready, PBR, UV-unwrapped, Textured Mine Entrance Door 3D Model comes with PBR materials, textures, and OVERLAPPING UV Layout map included in the package. Made using Blender 3D (Cycles materials) and also created in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats; rendered in Cycles (Blender 3D 2.77). Formats included: 3DS, FBX, OBJ; scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colors); other: png with Alpha (OVERLAPPING UV layout map); jpg (PBR, UV-mapped textures). 1 Object (mesh) and 1 PBR Material are included in both Blender Cycles and 3D Studio MAX V-Ray scenes, UV unwrapped with OVERLAPPING UV Layout map provided in the package; see preview images. UV-mapped Textures also come with it. PBR colors and image Textures are provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colors and/or textures with a Material Node scheme provided in the blend scene (see preview images). UV Layout maps and Image Textures resolutions are: 1024×1024. PBR Textures were made with Substance Painter 2. Polygonal, with 156 vertices, 134 faces (268 triangles). Main rendering was made in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package! Sketchfab 3D preview: https://sketchfab.com/models/c35700ac705741ee80286b4b1cfba043
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