Milwaukee Streets and Buildings 3D model
cgtrader
This model is based on real data, which means the buildings and streets setup in Milwaukee, USA are very realistic. 5 groups of buildings can be found at the top and sides of the city. These building groups can be turned on or off so you can add variety to your scenes (color, materials, and/or textures). Groups can be controlled with the ability to turn them off or on. UV mapped with overlapping UVs is how the model has been made for this reason. The 3D model of Milwaukee is positioned flat (no elevation data included), which means that all buildings are placed on a level surface - they don't sit at an angle. The model's geometry uses only quads and tris to create its polygons. This 3D model renders fast because it's untextured. You can license this 3D model for commercial use under the Creative Commons Attribution-ShareAlike 2.0 (CC-BY-SA) license, which is included with every purchase. Buildings and streets data comes from OpenStreetMap / www.openstreetmap.org. All rights go to the people who helped build OpenStreetMap. Points/Verts: 317094 - that's how many polygons can be found in this cityscape of Milwaukee, USA. Polygons: 278028 is how many quads and tris come together in a group. This model comes with 4D Native (.c4d), as well as with export formats including .3ds,.fbx (v7.1) /.dae (v1.5), and /obj file types are available. --- An additional explanation is here to help clarify the concept behind this city model in Milwaukee. The "streets" part of the name means there isn't a separate model of streets within this city - the area between buildings counts as part of this package, but is made up entirely of regular terrain. Models known as "Road Network and Streets XYZ" have separate 3D models of streets included with each purchase. Again "XYZ" can stand for whatever area or city name fits your project - they will match when imported (simple copy and paste). Updates to existing parts missing are always included with the 3D model and never incur an extra charge, no matter how many changes get added later down the line. Please also note, it's not impossible that a few buildings shown here don't actually exist in reality due to construction or future projects already set out on blueprints. Models of terrain are also designed so you can make adjustments when building 3D geometry to make everything as precise as possible - sometimes, some sections aren't fully completed yet but still part of the initial package, so please don't worry if a certain part seems to be unfinished, it probably was not made like that intentionally. All of these city and area models are set up to look minimalistic so they'll always represent an authentic layout in terms of roads and building positions (height etc.). They aren’t made for making exact detailed environments. Please know these models will work together perfectly across the range of different compatible programs used to create and display your 3D model city. Just do copy & paste in order to sync up the model. This way you have total control over any kind of project idea - they are flexible to change and fit the task. These packages cannot however be taken into production on high-level printers as-is, therefore please keep that mind before starting with printing. Your chosen purchase will exactly what is shown inside preview images - in this city's case - a Milwaukee USA layout where buildings line up just as real-world counterparts. Lightings settings won't automatically import over when importing these .c4d (native) /fbx and/or daf models which also have some free extra details you might find useful for making final looks come to life better inside other 3D environments or packages - if lighting's still something needed in final scene. Here's more links: This rendering tool was downloaded and made for the users by: https://www.cgtrader.com/free-3d-models/various-various-render-studio-for-cinema4d
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