MilitaryBase PortoVelho MastLighting Low-poly  3D model

MilitaryBase PortoVelho MastLighting Low-poly 3D model

cgtrader

MilitaryBase_PortoVelho_MastLighting is a Low-Poly 3D model featuring an Airport Military Base with a Mast Lighting system. The model includes three levels of detail (LODs) optimized for high-performance rendering. Detailed Information: The model contains the following LODs: * LOD0 - This level of detail displays the base geometry, represented by 548 triangles and 705 points. * LOD1 - Reduced in complexity compared to LOD0, with 432 triangles and 437 points displayed. * LOD2 - A minimalist version of the structure, showcasing only 8 triangles and 8 points. PBR Shaders Supported: The model includes textures optimized for use with PBR shaders (Physical-Based Rendering), specifically: * Albedo: captures the object's base color and texture * Ambient Occlusion: adds depth to the model by creating subtle shadows on surfaces in contact * Gloss: controls reflectivity and shine on surface reflections * Specular: enhances light reflections on high-reflective surfaces * Normal Map: generates detailed geometry based on normal data * Emission (Night): allows for accurate night lighting simulations Texture Specifications: All texture previews have been optimized with Realtime Rendering in mind. For PBR Shaders: The textures support Unity3D and Unreal Engine compatibility. Previews are generated using REALTIME rendering. Specific Texture Files Included: 1. MilitaryBase_PortoVelho_MastLighting_Albedo.png - 256x256 pixels 2. MilitaryBase_PortoVelho_MastLighting_AmbientOcclusion.png - 256x256 pixels 3. MilitaryBase_PortoVelho_MastLighting_Gloss.png - 256x256 pixels 4. MilitaryBase_PortoVelho_MastLighting_Specular.png - 256x256 pixels 5. MilitaryBase_PortoVelho_MastLighting_NormalMap.png - 256x256 pixels 6. MilitaryBase_PortoVelho_MastLighting_Emission.png - 256x256 pixels Support: For any questions about my models or assistance with rendering, feel free to reach out and I'll be happy to provide help whenever possible.

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