
Military Capitals
thingiverse
Military Capitals. From left to right: Battleship, Cruiser, Carrier, Destroyer. The Military flavored ships I've styled as ship of the line are literally stand-up and fight brawler ships. Vessels that look imposing orbiting a planet or jumping in an abreast formation. While not described as capital or sub-capital in the A Billion Suns rules, I made the cut on 2-mass (subcap) vs 3-mass (cap). This is part of a set of ships designed for the upcoming game A Billion Suns. The book was delayed but there's a free open beta available, so I figured I would go ahead and post these. These ships will fill out the rosters for that game, but there isn't any reason they can't be used for whatever. All of these were designed to print fine on a filament printer at .1mm with no supports. The bases are my roofing nail flying bases, just melted into the model where it looked right to me. There are no mount holes in the model and positioning is your choice. The Military Fleet would look completely different mounted horizontal instead of vertical. These ships are 1/2000 scale and vaguely follow the decks towards acceleration like in The Expanse design concept. All ships are designed around large reactors, engines, and the purpose of that ship (Guns, cargo, whatever). The guns, reactors, engines, and other components are reused between some ships to give a little cohesiveness to the set/universe. I was shooting for a partially utilitarian 70s/80s Sci-fi movie vibe. Not gothic, not slick, just getting it done.
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