MIDTOWN LAMP houses of the world 3D model
cgtrader
This 3D model was originally created using Sketchup 13, then converted into every other format. The native file is a .skp that gets imported directly into a 3ds Max 2016 scene with Vray 3.00. Reference number 146; Dimensions are H 46 cm x W 20 cm x PR 57 cm; Weighs 1 Kg. Featuring its distinctive shade and sturdy black metal base, this lamp is perfect for any modern living room setup. Design detail: the mix of wood and metal perfectly complements modern-style furniture with an industrial twist. Our recommendation: add a pop of color by pairing the dark gray lampshade with bright backgrounds to make it stand out. This lamp comes in white; check out our white MIDTOWN lamp for more options. Price â¬54.99; Made up of 815 polygons, textures are located within the .skp file. How to extract these textures from the file? If you have one of the following software programs installed on your computer, follow these easy steps: Sketchup (free to use): Just export an image as your preferred two-dimensional format under File > Export > 2D Graphic; then choose your preferred options. Another option: Go to File > Export > 3D Model. In this dialog box, click on the Options button and ensure that Export Texture Maps is checked. Then, in the directory where you exported the file, look for a folder containing all of your textures. C4D (Trial version sufficient): Importing the .skp file into C4D automatically generates a folder with textures located next to the original .skp file. 3ds Max: When you import a .skp file into 3ds Max, it stores texture files in the ..\3dsMaxsceneassetsimages directory. Alternatively, when exporting as an FBX file, choose the Embed Media option (in the Export dialog box); this will automatically generate a folder of textures along with the exported FBX file. Rhinoceros 3D (Trial version sufficient): Import the .skp file into Rhinoceros 3D. Open Material Editor by navigating to Panels > Material Editor, then select any material that has texture on it. Next, click on the texture name within the Textures section and press the three dot button; this should display all textures in the ..AppDataLocalTemp\embedded_files directory. Now, feel free to copy and paste your preferred textures into any folder you like.
With this file you will be able to print MIDTOWN LAMP houses of the world 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on MIDTOWN LAMP houses of the world 3D model.